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Brian Anthony Carl


Mar 2014-Present - Blizzard Entertainment - Irvine, CA
Current: Senior Test Analyst
Past: Esports Coordinator, Technical Quality Assurance Analyst III, Technical Quality Assurance Analyst II

Sep 2013-Mar 2014 - Neversoft Entertainment - Woodland Hills, CA
Quality Assurance Test Engineer

Aug 2013-Sep 2013 - Lantern Studios - Los Angeles, CA
Quality Assurance

Mar 2013-Aug 2013 - Neversoft Entertainment - Woodland Hills, CA
Quality Assurance Test Engineer

Sep 2011-Oct 2012 - 2K Games - Northridge, CA
Quality Assurance Tester


Certified ScrumMaster
ISTQB Foundation
ISTQB Advanced Test Manager
TMMi Professional

2007-2012 - University of Advancing Technology-Online - Tempe, AZ
B.A. in Interactive Multimedia Design
  • 3.95 GPA, Summa Cum Laude, Scholar's Award recipient, Honors student recognition, Dean's List
2005-2007 - Muskegon Community College - Muskegon, MI
A.A. in Arts and Sciences (Transferred Credit)
  • Honors student recognition, Michigan Competitive Scholarship recipient, Michigan Merit Award recipient
2001-2005 - Fremont High School - Fremont, MI
  • Graduated Magna Cum Laude


Blizzard Entertainment (Activision-Blizzard)
  • World of Warcraft: Mists of Pandaria (2012, Blizzard Entertainment)
  • Starcraft II: Heart of the Swarm (2013, Blizzard Entertainment)
  • Diablo III: Reaper of Souls (2014, Blizzard Entertainment)
  • Hearthstone: Heroes of Warcraft (2014, Blizzard Entertainment)
  • World of Warcraft: Warlords of Draenor (2014, Blizzard Entertainment)
  • Heroes of the Storm (2015, Blizzard Entertainment)
  • Starcraft II: Legacy of the Void (2015, Blizzard Entertainment)
  • Overwatch (2016, Blizzard Entertainment)
  • World of Warcraft: Legion (2016, Blizzard Entertainment)
  • Starcraft: Remastered (2017, Blizzard Entertainment)
  • World of Warcraft: Battle For Azeroth (2018, Blizzard Entertainment)

  • Blizzard Entertainment Collaboration Projects (Activision-Blizzard)
  • Destiny 2 (2017, Bungie, Activision Blizzard)
  • Call of Duty: Black Ops 4 (2018, Treyarch, Activision Blizzard)

  • Neversoft Entertainment (Activision-Blizzard)
  • Call of Duty: Ghosts (2013, Infinity Ward, Neversoft Entertainment, Raven Software)
  • Call of Duty: Ghosts DLC Content (2014, Infinity Ward, Neversoft Entertainment, Raven Software)

  • Lantern Studios (Independent)
  • Frost Wars (Release TBD, Lantern Studios)
  • Spy Land (2014, Lantern Studios)

  • 2K Games (Take-Two Interactive)
  • The Darkness 2 (2012, Digital Extremes)
  • Spec Ops: The Line (2012, Yager Development)
  • Borderlands 2 (2012, Gearbox Software)
  • Bioshock Infinite (2013, Irrational Games)
  • Spec Ops: The Line Co-op DLC (2012, Yager Development)
  • Borderlands 2 DLC Content (2012-2013, Gearbox Software)

  • 2K Sports (Take-Two Interactive)
  • NBA2K13 (2012, Visual Concepts)
  • NBA2K13 DLC Content (2012, Visual Concepts)

  • 2K Play (Take-Two Interactive)
  • Bubble Guppies (2012, Black Lantern Studios)
  • Dora & Team Umizoomi's Fantastic Flight (2012, Black Lantern Studios)
  • Nickelodeon Dance 2 (2012, High Voltage Software)

  • Independent Releases
  • Senseless (2010, Self Published) - 13th Annual Independent Games Festival Honorable Mention
  • A House of Champions (2011, Self Published)

  • Blizzard Entertainment Esports Events
  • Hearthstone Summer Playoffs 2017
  • Hearthstone Summer Championship 2017
  • Hearthstone World Championship 2018
  • Hearthstone Winter Playoffs 2018
  • Hearthstone Winter Championship 2018
  • Heroes Global Championship Grand Finals 2018


    Gaming Platform Software (PS4, XBONE, 360, PS3, Wii, DS, PC, Mac, iOS, Android, and popular web browsers)
    Game-Building Software (Unity, Enterbrain RPG engine, Game Maker, GamesFactory, and more)
    Game Scripting/Level Editors (Hammer, Unreal, War2/3, SC1/2, and more)
    Bug Tracking Software (JIRA, Testtrack, Devtrack, Fogbugz, and more)
    Test Case Management Software (JIRA, Devtest, Testrail, and more)
    Logging Tools (Charles, Wireshark, and more)
    Versioning Software (Apache Subversion (SVN), Perforce)
    Capture Software (Fraps, PIX, Cap-It/EZGrabber, Droplr, and more)
    Adobe Photoshop
    Adobe Illustrator
    Visual Basic .NET
    Microsoft Office
    Google Drive
    General Forum Software


    Quality Assurance Testing
    Game and Software Testing
    Test Management
    Test Planning
    Risk Reporting
    Black Box Testing
    API Testing
    White Box Testing
    Balance Testing
    Certification Requirements Testing GDPR Testing, Requirements, and Support

    Game Production
    Agile development process
    Cross-team collaboration
    Process improvement
    Roadblock Evisceration

    Game Design
    Gameplay, Concept, System, Asset, Level, Balance

    Game Writing
    Narrative, Lore, Story, Dialogue
    Technical Documentation

    Esports/Community Management
    Event Coordination
    Player Support


    • Technology - Computer hardware and software, web design, novice C++/Lua/VB/Flash programmer
    • Media - Sound, music, and film engineering
    • Game Theory - Psychology, game balance, and application concepts
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